Amy (
brightknightie) wrote2025-07-24 08:03 am
LA > MC > BotW & 3D camera-perspective control (TLOZ)
After finishing The Legend of Zelda: Link's Awakening -- and having thoughts about Marin and Ulrira and reality and what's next for this Link on his shipwreck raft with his one rainwater barrel -- I wanted to play Minish Cap next, but you can't buy Minish Cap separately and "own" it in your account; you have to subscribe to Nintendo's service. I suppose that a year of the service is not more than Minish Cap would be if it were a standalone remake like Link's Awakening, but it's not a remake. And at this time, Minish Cap is all that I want to play on the service, because the rumors are still rife that Wind Waker, which is on the service in its earlier edition, will get a remake (though it's more likely to be Twilight Princess, surely? as that is not on the service, and was iconic for the western audience).
So I started Breath of the Wild and immediately ran afoul of a newbie's clumsiness with the perspective-camera control. This is my first modern ("real") 3D game and I am struggling with seeing where I'm going, not running into things, and having the camera move on its own to unhelpful angles. I have turned the speed of camera changes from Medium to Slow. (It can go further down to Extra Slow.) I have discovered that ZL will reset the camera perspective. I understand that practice makes perfect, that I can stay on the Great Plateau until I know what I'm doing, and eventually I will just "get it," but if you have advice for the transition in the meantime, please let me know! :-)
P.S. The Switch 2 loads so fast that I cannot read the on-screen tips on the interstitials! I did find a compiled list on the best of the wikis.
So I started Breath of the Wild and immediately ran afoul of a newbie's clumsiness with the perspective-camera control. This is my first modern ("real") 3D game and I am struggling with seeing where I'm going, not running into things, and having the camera move on its own to unhelpful angles. I have turned the speed of camera changes from Medium to Slow. (It can go further down to Extra Slow.) I have discovered that ZL will reset the camera perspective. I understand that practice makes perfect, that I can stay on the Great Plateau until I know what I'm doing, and eventually I will just "get it," but if you have advice for the transition in the meantime, please let me know! :-)
P.S. The Switch 2 loads so fast that I cannot read the on-screen tips on the interstitials! I did find a compiled list on the best of the wikis.

no subject
In games that have a dedicated analogue stick for the camera, I often navigate by walking straight and moving the camera to make turns. Not sure if it actually makes things smoother or if it's just a habit.
Buying a subscription just for one game that you don't even own is a rip-off. And then they wonder why piracy is rampant. They could easily make older games available via Virtual Console again.
no subject
>"I often navigate by walking straight and moving the camera to make turns."
Thank you for this tip! I will try to imitate this and see what I can accomplish. Presently, I walk a little, look around, reset the camera, walk a little, look around, reset the camera... I mostly stopped literally running into walls, but that may only be because I headed away from the Temple of Time and into the open where there are fewer walls. ;-)
navigation
Easier said than done. ;-) But I think I have the concept now.
Re: navigation