The characterization implications of the D&DC kids' totemic items
Saturday, November 4th, 2023 10:36 amI should be switching over to HL in my hobby time now (for HLH_Shortcuts!). But I've been pondering this one D&DC element for months, and thought I might give it a post as a last hurrah to my D&DC hobby-ing this summer and fall (pivoting to HL's turn for this winter).
What's this subject that's been curling up around my D&DC imagination for months? The symbolic/thematic resonance for character of each of the kids' totemic items.
What are these items? Well, on arrival in the Realm, each character immediately received a class designation, outfit, and magic item. We later learn that these items are called "weapons of power," come from the Dragons' Graveyard, can be recharged in the Hall of Bones, and are much desired by the big bad, Venger. (They are not all "weapons," as such, and, of course, per the Parents Television Council, were never used to directly harm any person.) The totemic items were designed from the very start to express something about each of the characters, but those expressions and connections also developed along with the characters through the episodes as executed over time.
Some are much more clear and effective than others. I want them all to be awesomely resonant, but...
( One paragraph per character & weapon )
What's this subject that's been curling up around my D&DC imagination for months? The symbolic/thematic resonance for character of each of the kids' totemic items.
What are these items? Well, on arrival in the Realm, each character immediately received a class designation, outfit, and magic item. We later learn that these items are called "weapons of power," come from the Dragons' Graveyard, can be recharged in the Hall of Bones, and are much desired by the big bad, Venger. (They are not all "weapons," as such, and, of course, per the Parents Television Council, were never used to directly harm any person.) The totemic items were designed from the very start to express something about each of the characters, but those expressions and connections also developed along with the characters through the episodes as executed over time.
Some are much more clear and effective than others. I want them all to be awesomely resonant, but...