brightknightie: Midna, in imp form, and Link grin at each other (Zelda)
I finished The Legend of Zelda: Echoes of Wisdom over the holiday weekend. I enjoyed it! I lost patience and didn't stick with the Sleep Dojo through the last two "sleep trainings" that I was struggling with to earn the outfit it rewards, and I never got the second available bonus outfit from my one amiibo, so I didn't 100% the game, but I think that I experienced all the possible story bits, which is of course what I want, so that's fine. Throughout the game, I enjoyed that there were so many different ways to solve challenges; there are almost zero obstacles with only one right solution, which was fantastic for me.

There's not a lot to say about the ending that isn't very well known by now... Spoilers... Link slashing an opening into the very hide of the Cthulu-like beast that is Null is cool. Null's heartbeat is cool. I loved Zelda and Link working together at the end to defeat Null, her bind plus his sword, and would genuinely have enjoyed a few more puzzles along those lines! I appreciated Tri's departure. The lore is intriguing and amorphous, and of course the official timeline placement was nailed down months ago.

Finally seeing the end credits straight through, I happily learned that all the characters visibly affected by the rifts are shown as recovered after the destruction of the rifts. The comatose Hylian boy, the listless Gerudo woman... yay! I also saw that all the might crystals are gone and Link's weapons have reverted to their pre-enhanced forms, there with Link and Lueburry fussing over them near Lueburry's machine. (Though the Tri Rod is still there in Zelda's room.) And electroapples are the new Deku Scrub hot trend, plunging the Business Scrubs into commerce chaos. Yet, as far as I can tell, the Deku Scrub in the southeast corner is still lonely... I didn't find any side-quest or credits moment to bring that Scrub a visitor (other than Zelda). Hmmm.

What are your thoughts and feelings about Echoes of Wisdom...?

brightknightie: With Hank and Diana in the lead, the children confront Tiamat. (Other Fandom D&D poster)
[community profile] sunshine_revival '25 Challenge #2: "Write about anything you feel sentimental about..."

One thing I'm perpetually sentimental about is the cartoon Dungeons & Dragons (1983-1985; three seasons, the last one shorter). It was on the air before and after a significant event in my life, making a kind of continuous bridge through that, though of course I didn't know at the time that this was part of it imprinting itself on my imagination, as much as its superior writing (once you get past the first episodes that go out of their way to explain themselves to TPTB), voice acting (Diana's actress won an Emmy for her role, and of course Eric's actor is renowned), storytelling invitation to imagine yourself right into the scenario, and its sneaky continuity and deep lore in the days before continuity was permitted or lore wanted. And these were the days of bargaining with one's siblings over which Saturday morning cartoon would be viewed when on the one TV in the house, negotiating away blocks of the day to ensure you got the one half-hour that mattered.

Of course while the show was a huge success in the ratings, TPTB never stopped being nervous about it, in that age of moral panic about supposed cults and such supposedly using D&D to recruit/hurt kids, which looks like a pretty quaint worry now, but was indeed quite real (that is, not a real threat, just a real moral panic). That affected the show in many ways, most sad, but one incredibly good. TPTB lived in such fear of the Parents Television Council about this specific show that they mandated that our heroes must never use violence or offensive weapons. What a beautiful challenge to put in front of the writers! Surrounded by shows firing assorted colored lasers from guns, our heroes had to use their brains and empathy to solve puzzles and reconcile misunderstandings! And their very personally symbolic totemic enchanted weapons were highly defensive and evasive -- no swords in our heroes' hands! -- with even Hank's energy bow and Bobby's club aimed always at inanimate obstacles, never at people. (That was one of the mistakes the recent revival comics unfortunately made. They ditched that key constraint and gave Hank and Eric swords, showing they did not really understand.)

The recent D&D Honor Among Thieves movie (which was a good movie and deserved more audience attention) made use of widespread nostalgia for this show with a few background cameo tributes, which led some toys to finally come into existence for the show as cross-marketing with the movie, so many decades after we original viewers would have played with them. Though I'm not a collector, I snapped up the action figures and they bring me delight; the Diana figure is standing at the corner of my monitor right now, and the others are on a shelf I cleared for just them, even buying clear acrylic risers to display them better.

You can find the show on DVD (I have the "red box" version from the 25th anniversary). It ran around the clock on Twitch for an event leading up to the movie's premiere. I believe that it's not officially anywhere streaming now [Correction: It's on Amazon's "live" Freevee "Dungeons & Dragons Adventures" channel in the US! See comments!], probably because of complex rights issues (Marvel and Sunbow made the '80s cartoon; Hasbro now owns D&D; Paramount made the D&D movie; Disney now owns Marvel; etc.). Unofficially, it's on YouTube in both English and Portuguese, and many of the scripts are available online, most of them personally posted by the show's most prolific and daring writer, Michael Reaves, who died in '23, and loved the show as much as we do.

brightknightie: Midna, in imp form, and Link grin at each other (Zelda)
A tip for The Legend of Zelda: Echoes of Wisdom, when you choose to play: To get all the cut-scenes, interactions, and story for a certain truly lovely character, approach the snowy Hebra region from the west, not from the east. Indeed, when the time comes, make it easy and just start from where the glowing quest marker is. They put it right there for a reason.

I, unfortunately, continued my "Explore first!" kick into Hebra and so blundered into Condé's story from the wrong side. Not that any option is wrong as such in an RPG or even JRPG, but... I've seen videos of folks playing this charming, intriguing section, so when I blundered into a certain spot and got compressed dialogue skipping that much more personal and exciting introduction to the character, I knew what I'd lost. You won't want to miss it.

That said, exploring Hebra thoroughly brought me fun discoveries that I was unspoiled on, probably because the people who streamed and wrote wiki entries when the game come out last fall had played the main quest at speed, rushing through straight to the end for reasons like not getting spoiled and satisfying their followers, and so missed some interesting tidbits, including about Condé himself. Spoilers (and one fanfic idea) about Condé )

Yes, it's a delightful game. Playing as Zelda is fun. Echoes are fun. The plot and lore are fun. If Condé and Dohna are richer characterizations than Link and Zelda, well, that's a peril of a "silent hero," I'm afraid.

brightknightie: Girl running into the wind with a kite in summer (Enthusiasms)

Here are some recent fannish things I've happened to see and would like to share!

Spotlight: Volume 1 of the fantasy webcomic Aurora by Red of Overly Sarcastic Productions comes out from Andrews McMeel on July 29. New to you? A band of diverse misfits thrown together by circumstances try to save first themselves, then each other, and eventually their magic-ridden world, journeying much like a D&D party, interacting much like a superhero team, with many of the self-sacrifice, power of friendship, and metaphysical/moral themes I love. Already enjoy? Pre-orders can get an exclusive sticker sheet. Check it out.

Ficathons, fests & communities

  • Create & engage
    • [community profile] fkficfest, the annual Forever Knight fanfic challenge, finished revealing its stories in June.
    • [community profile] sunshine_revival, a summertime sibling of [community profile] snowflake_challenge, is in progress. No commitments, no deadlines, yes friending-meme. Let's engage with each other here on DW!
    • [community profile] julybreakbingopresents, a month-long bingo-prompt fanwork game, has sign-ups through July 7.
    • [community profile] fallingforyoufallexchange is a fanwork exchange celebrating falling in love in fall. Nominations through July 21; sign-ups through July 31; due September 15.
    • [community profile] no_true_pair, a "Mad Libs"-style challenge community, is hosting a "No True Crossover" mini-event through July (with amnesty thereafter).
    • [tumblr.com profile] beauty-beast-week is an open celebration of Disney's Beauty and the Beast with posting August 18-24.
    • [community profile] trope_of_the_month's July theme is an amnesty (create works for any previous theme).
    • [community profile] pinchhits is a forum for pinch-hits in exchanges. For example, [community profile] fandom5k is seeking pinch hitters.
    • [community profile] whenisitdue tracks many more events than I note here!
  • Enjoy & share

Sidelight: I've preordered tickets for Superman (2025) and The Fantastic Four (2025), fingers crossed for both (be good be good be good), but I also want to support original and non-genre films. I looked for what to see this holiday weekend and found... nothing? I hadn't known what The Life of Chuck might possibly be until its run ended, only that it had famous people in it, so I unfortunately missed that. I'm not into horror. The reviews of Pixar's latest are poor. Are there no dramas, historicals, comedies? Just the Nth Jurassic Park and Mission Impossible sequels? To be fair, there is a men-race-cars movie. Still. Eeek, Hollywood.


brightknightie: At dawn, a white knight raises her lance (Default)
[community profile] sunshine_revival '25 Challenge #1: "Talk about your goals for July or for the second half of 2025."

My fannish goals for the rest of this summer include:

  • Participate in [community profile] everywoman, the fanfic exchange starring women characters, when it comes along. I will definitely offer D&DC, TLOZ, and BSG78; others' requests will influence what else I may list.

  • Build a pattern of recommending something once per week on recommendation communities, and then including a wrap-up of my recs here in my own journal in my monthly "Enthusiasms" post. (Or give it its own monthly post?) Probably usually in [community profile] recthething, but it could be any suitable recs community. (Is it appropriate to cross-post recs to multiple recs communities? Maybe at staggered intervals?)

  • Finish writing and post an odd TLOZ piece I'm thinking of as: "Three Gerudo Ficlets in the Past of Tears of the Kingdom, Before Age of Imprisonment Totally Josses Them." Read more... )

At the end of the year, of course I plan to participate in [community profile] hlh_shortcuts, the annual Highlander fanfic exchange.

Catching up on TV whenever, I plan to watch Andor (season two) and Ironheart (season one). I wish that they released one episode per week, not tranches of episodes! I find one-episode-per-week so inviting, and these tranches so overwhelming, that I end up putting off watching these, while I am of course wholly caught up on the current season of Grantchester. Back-watching TV, I will continue my one-episode-per-week first-time viewing of Babylon 5. (Again, if you mentally classify the special effects as meant for stage instead of screen, this show does much more than merely "hold up;" I feel that it beats the heck out of most of what we have today. Storytelling, acting, episodicness and continuity...)

I already have my pre-sale tickets for Superman (2025) and The Fantastic Four (2025), of course. (Please let me say again that folks should consider watching Thunderbolts*; it's rich and satisfying in multiple layers. I'm disheartened that so many people skipped it. It's well-made and deserves better.)


How about you...?

brightknightie: Midna, in imp form, and Link grin at each other (Zelda)
I wanted to share that Nintendo is having what I gather is a very rare sale on its online store, with many first- and third-party games discounted through July 9.

With the 30% discount on it, I went ahead and bought The Legend of Zelda: Link's Awakening, which otherwise I would have waited on until I was ready to play it on my Switch 2. (There is no discount on either of the Wilds games, or the BotW DLCs, or of course I would have snapped them up.) I also thought about buying Stray Gods (the role-playing musical), which I've heard such amazing things about, but there are only so many hours in a day outside work, so I'm still thinking.

The last time I personally owned a console (purchased second-hand from Goodwill), my games were on cartridges (a brown bag full of them, also from Goodwill). I do understand that getting games in the Cloud is as risky as getting books or songs or movies or TV in the Cloud, that TPTB could revoke them at any time, and I'm hesitant about it, but a friend in the games industry and his wife told me that this is the way to go now for back-ups and future compatibility and the Switch 2's new sharing system. (I'm still considering getting the Wilds games on physical media, but...) So you will perhaps understand my surprise when I made my Link's Awakening purchase and realized that there was no sales tax* on it, because it is a "service" and a "license," and therefore not taxed the same way that a physical copy on a cartridge would be. I should have observed this many years ago with apps on my phone, shows on streaming, books on Kindle, and goodness knows what all, but I had gone on buying most things in physical form, and it had just never clicked, probably because all those things individually cost so little each, while a single game is expensive enough to notice (and Nintendo's check-out screen is unusually clear).

* Sales tax is set at the state and local level in the US. Your locality may differ.
brightknightie: Midna, in imp form, and Link grin at each other (Zelda)
I'm still enjoying my way through The Legend of Zelda: Echoes of Wisdom! I know that some folks don't relish that its combat is mostly ranged, with mage Zelda instead of fighter Link, but I'm finding it entirely natural. They fixed the menu inconvenience with the Switch 2 upgrade; you can favorite/star echoes now, and there are more sorting pre-sets. And I've found several side scenarios that I was not at all spoiled on.

Mild spoilers for a 17-30-hour game that's been out for 9 months...

Having started with Gerudo Desert and explored it thoroughly while saving its people from the rifts and monsters, I then went to Jabul Waters and did the same. I'm afraid that I found the Zora region a little less interesting, challenging, and satisfying than the Gerudo region, which left me wondering whether I should have done them in the opposite order. The story, side quests, and follow-ups with the Zora just weren't as engaging for me, personally, as those with the Gerudo, which had more personality and pathos. For example, at this point in my gameplay, everyone in the Zora region, including in the Hylian village, is completely content as well as wrapped up, with the possible exception of the one Sea Zora who is secretly either crushing on or fangirling her chief, Kushara. Over in the Gerudo region, though, there's still one woman actively suffering from having been in a rift, and many characters expressing new hopes, dreams, fears, and projects after I fulfilled their side quests... and of course I'm still working on the Mango Rush mini-game (I know it rewards a new outfit with a stats effect). Do I smell different writers for each region? That's pretty customary, right?

After both of those, and as much side-exploration as I could manage to sweep up all the NPC situations and open up the map , of course I cleared Hyrule Castle and moved the story forward. I then did as much more free-exploring and side-questing as I could without triggering the next main story phases, and finally climbed Eldin Volcano, where I am now.

Some loose fanfic inspirations from the game )

brightknightie: Midna, in imp form, and Link grin at each other (Zelda)
Trivia, for the record, as I'd wondered about it here before:

As you may know, Tri is the companion character in The Legend of Zelda: Echoes of Wisdom: a floating ball of primordial golden energy, a bit bigger than a softball, with some immobile black markings that suggest a face (but may actually be characters in a language, or just stripes, spots, whatever Tri's kind has), and a tail (or ponytail) of triangles that measure out Tri's magic. While the in-dialogue evidence for Tri's gender and/or sex, if any, is scant and conflicting, one of the quest log screens uses "they/their" for Tri (Tri uses "I/my" when speaking). That's canon enough to make a call on which pronouns to use for the character, until/unless other evidence comes.

(Translation is often a lingering and fascinating issue in Zelda games. It's the whole focus of [youtube.com profile] QuestWithAaron.)

brightknightie: Midna, in imp form, and Link grin at each other (Zelda)
Tonight will be one week from when I got my Switch 2. I'm enjoying Echoes of Wisdom very much -- with all its exploration and puzzles, and side-character dialogue changing every time you accomplish something that affects them, so you need toI choose to run back and re-interview all of them to catch the tidbits. The folks who felt grumpy because it stars Zelda instead of Link because she's a conjurer instead of a fighter, well, they can go enjoy some combat-heavy game while I enjoy this one. I'm perfectly happy dodging and hiding and casting while my echoes fight for me; this is what mage and cleric characters naturally do, right? And it's why they team up with fighter characters when they can. (Folks who were grumpy because you play as a girl character were just sad and silly and making themselves miss out, of course.)

Last night, I pretty much finished the Gerudo Desert portion of the game*, including killing the two giant sandworms causing the sandstorms. All that remains in the desert, that I know of, is the mango mini-game, which I keep losing at the second level, and the not-yet-unlocked quest for the soldiers who are too busy practicing spear-work to talk to me (there has to be a quest there, I'm assuming). Oh, and to come back and (minor spoiler) talk to all the cats when I later unlock that ability.

That I've come this far in a week reminds me that I need to pace/ration myself. As nice as it is right now to go hide out in Hyrule, I must not let this take over all my hobby time! With the in-game map and quest log functions, you don't need paper game journals in the old way, but I'll nevertheless be starting one for time played (to keep it reasonable) and a minimum number of potential lore/fanfic observations/ideas generated per session before I will let myself play again.

Do you put time limits, or level limits, on your play-time...? What have you found works well?

* I chose to do Gerudo Desert first when the game branched into two paths. Others may take the other branch first.

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